Posts Tagged ‘software’

Introducing Synaesthesia…

Synaesthesia is the new software product by Surreal Road. It’s been in development for around four years now, and is almost at a point where it is production-ready.

But what is it?

Having worked on all sorts of film and TV productions in different capacities (of greatly varying budgets), it often amazed me how “disconnected” every role seems. This is especially true in areas like post-production, where people employed to enhance or otherwise change particular shots would do so without any knowledge of the history of that shot. It might be possible to find out the camera and lighting setup used for a particular shot in some cases, but what about the intent behind that setup? What was the cinematographer aiming for, and how can I better enhance that, as opposed to the more usual practices of (at best) attempting to reverse-engineer a shot in order to understand it, or (at worst) changing things in a more haphazard manner until something looks good.

This was a problem I’ve encountered on almost every production, and in part it’s unavoidable. The reality is that just as the writers are often left outside the gates of production, so too are the production crew long-gone when it comes to post. This also becomes a practical and logistical problem. Where is a particular reel of film? What was the time and date of a particular shot? On a very organised production, it is likely that the editor would be armed with most of this information, but in all other cases, there is simply no one around to ask.

I look at software created for the visual effects industry, and it is staggering: the functionality and capabilities of VFX software is advanced to the point where it’s possible to use these tools to quickly create shots that are indistinguishable from reality. But when it comes to the actual production process, we’re in a technological drought. Even popular writing software, such as Final Draft, is only slightly more useable than TextEdit, even with years of industry experience and development put into it. What was I supposed to use in my capacity as data manager on various things to stay on top of everything? Excel?

The solution of course, is that (those computer-savvy enough) people tend to cobble together some sort of database (usually in the ubiquitous FileMaker Pro) which serves the immediate needs of the production. Much of the time this works out rather well, the production ends up with a bespoke system that covers most of the bases, something “good enough”. But what about those people who haven’t the time or the resources to create something from scratch, or those people who just want to hit the ground running? Well, you are who Synaesthesia was designed for.

At its core, Synaesthesia is about keeping track of things about a production, from start to finish. Here’s a typical scenario:

  1. You have a production. You add notes, storyboards, descriptions of characters, of sets, all to get a sense of what it’s about.
  2. At some point you have a screenplay. You import that and it links all the scenes with sets and characters you’ve previously created, and adds anything that’s missing.
  3. You refine the script, importing new versions as you go along, further fleshing out what you want to shoot and so on.
  4. You create a database of people and equipment  you’re going to need, and assign them to different parts of the production.
  5. You start shooting. You log what’s shot as it happens, along with notes, things like whether the take was good or not, what was recorded and making last-minute script updates.
  6. You import data directly from digital footage (such as RED camera footage), in order to accurately log timecodes, and shooting parameters.
  7. You start editing, having access to all your previous notes for each clip of footage that was shot. You can import sequences from an editing system and have Synaesthesia tell you which shot is used where. You can make changes to the edit from within Synaesthesia, and save those back to your editing system.
  8. You can designate certain shots as needing effects work, and update those shots as new effects versions are completed.
  9. Finally you can archive all the reels of footage, noting their locations, in case they’re ever needed again.

That’s quite a broad overview, and it assumes you’re going to use Synaesthesia from start to finish. But perhaps the best part of it is that you don’t have to. Maybe you’re only concerned with pre-production, and just want a place to keep storyboards, concept art, and screenplay versions organised? Maybe you just want to log continuity during a shoot? Or maybe you just want to tweak a couple of edits? Well then, Synaesthesia can help you.

It’s probably also helpful to mention what Synaesthesia (at least, in its current form) isn’t for:

  • It’s not for budgeting or scheduling
  • It’s not a replacement for software such as Final Draft
  • It’s not a replacement for systems such as Final Cut Studio
  • It’s not a server-based system, (it’s not possible for multiple people to make changes to the data at the same time).

A more detailed list of features is available  here. As I’ve said, Synaesthesia isn’t quite finished yet. It’s capabilities are still being worked out. But there are several key principles that we’ll always try to adhere to:

  • It will be simple to use
  • It will integrate with software you already use
  • It will give you the information you need

But more than anything else, I want it to be for whatever you (the user) need. With that in mind, we will be inviting people to try out pre-release versions in order to tell us what you like, what you don’t, and what’s missing. You can sign up for an invitation here.

Fix It In Post available for pre-order…

Fix It In Post coverMy latest book, “Fix It In Post” is available for pre-order now on Amazon.

Thanks to everyone who let me pick their brains over the course of the last few months.

The blurb:

“Finally!  A well-written software agnostic guide to fixing common problems in post ranging from shaky camera to film look!”

—Jerry Hofmann, Apple Certified Trainer; FCP Forum Leader, Creative Cow; Owner, JLH Productions

Fix It In Post provides an array of concise solutions to the wide variety of problems encountered in the post process. With an application-agnostic approach, it gives proven, step-by-step methods to solving the most frequent postproduction problems. Also included is access to a free companion website, featuring application-specific resolutions to the problems presented, with fixes for working in Apple’s Final Cut Studio suite, Avid’s Media Composer, Adobe Premiere Pro, as well as other applications.

Solutions are provided for common audio, video, digital, editorial, color, timing and compositing problems, such as, but not limited to:
* automated dialogue recording, adjusting sync, and creating surround sound
* turning SD into HD (and vice-versa) and restoration of damaged film and video
* removing duplicate frames, reducing noise, and anti-aliasing
* maintaining continuity, creating customized transitions, and troubleshooting timecodes
* removing vignettes, color casts, and lens flare
* speeding shots up, slowing shots down, and getting great-looking timelapse shots
* turning day into night, replacing skies and logos and changing camera motion

Fix It in Post: Solutions for Postproduction Problems

Mac OS 10.5 Leopard First Glance…

Well it’s been exactly one day since I installed Leopard on my laptop, and here are my thoughts so far:

  •  In contrast to Windows Vista’s release, pretty much everything works out of the box.
  • Filemaker Pro does not work at all (for non-US English-speakers) unless you set the system’s international settings to US (but then at least you can customize everything back to the way you want it). With the exception of some other little utilities, everything else seems to work fine.
  • The spaces feature works well enough, even on dual-monitor setups. I’ve not really taken advantage of it yet though.
  • I realised I can’t use Time Machine because I don’t have enough free space. You need an external disk, and in actual fact it doesn’t need to be empty, but just for my MacBook Pro, Time Machine was asking for around 120GB free space. So it looks like I’ll have to shuffle some data around if I want to use it. It looks like it won’t let me back up to a windows network either.
  • The stacks feature is ok, but at this stage seems a bit pointless. It has allowed me to get rid of the folders and items from my desktop though.
  • By default, OSX will now hide network drives from the desktop. Since I use things like JungleDisk, it was more convenient to switch it back on.
  • Quickview is really good. Just tap the space bar, it pops up a window with the contents. I now find myself wishing that all file types were supported. For example I’d like to open Quickview on a zip file and get a list of the contents of the file.
  • The coverflow file browser isn’t as useless as I’d initially suspected. It’s really nice to spool along through a list of files visually. But unfortunately the thumbnails aren’t drawn quickly enough: you have to spool along and then wait a second or two for the images to display. And they don’t seem to be cached either, so this problem persists.
Posted: October 27th, 2007
Categories: Tools
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Squared 5 MPEG Streamclip…

Squared 5’s MPEG Streamclip… allows you to play, convert and recover MPEG files, including everything corrupted files. We used it recently to recover some footage from damaged m2t files and it worked better than everything else we threw at it.
Best of all, it’s absolutely free, for Mac and Windows.

Posted: July 8th, 2007
Categories: Uncategorized
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