Posts Tagged ‘3D’

Highlights from IBC 2011…

James Cameron hates gurus. He imagines them in white lab coats, telling people what they can’t do. On the other hand, him and Vincent Pace want your money in return for certification.

In a nutshell, Cameron Pace Group is trying to become the authority on all things 3D. Their idea is that everything from the workflow and kit used during a shoot, through to the consumer equipment used to playback 3D content will be branded with their logo, much in a similar way to THX and audio equipment. Will they be successful? Well their showreel is certainly impressive.

Adobe has acquired IRIDAS, they of the wonderful SpeedGrade software. Looks like Adobe could be dipping its toe into digital intermediate waters at last. Blackmagic Design’s DaVinci Resolve is now available for Windows (in addition to Mac and Linux). Filmlight’s Baselight is now available as a plugin for The Foundry’s Nuke, which is a nice idea, especially considering that their Final Cut Pro plugin may turn out to be a waste of time.

The Foundry themselves were introducing a new workflow tool, Hiero. It’s the first stand-alone conforming system I’ve seen (that wasn’t just a cut down grading system at least), and there’s a beta programme if you want to take a closer look.

One of the more interesting products (although not a new one) was Colorfront’s On-Set Dailes. It will ingest and output any format under the sun, has a gorgeous interface, and is the only digital dailies system that I know of that will do sound sync. If you are involved with dailies in any capacity, take a look at it.

There were several “alternatives to FTP” on offer, like TixelTec and FileCatalyst, boasting high-speed transfers, but conveniently neglecting to point out that the transfer speed is almost entirely limited by the lowest speed of either party (oh yes, and FTP is simple and also free to implement). On the other hand, the FileCatalyst Webmail system, which is designed to be a user-friendly front-end to file transfers, is worth a look.

Finally, anyone interested in where colour grading might be going next, should take a look at Bakery Relight. It’s a system for 3D animation rather than post-production, With more work being done in 3D, and with advancements in 2D-to-3D technology, it’s only a matter of time before we start to see tools like that in the grading suite.

 

Posted: September 18th, 2011
Categories: News
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Synaesthesia Beta 3 Released…

It’s NAB, so of course that means new releases. We’re no exception, and so a new version is now available for everyone on the beta programme. The latest version includes only one major new feature, but it’s a really good one: you can now import clip data from Final Cut Pro XML files.

With this latest addition, Final Cut Pro becomes another, extremely convenient source for capturing metadata and linking it into Synaesthesia. For example, you can shoot some footage, ingest it into FCP, and then save off the XML file. You can then import this XML file into Synaesthesia, which will then create reels, clips and attach their linked files for you. You then have all your footage inside Synaesthesia to use in the usual way, and if you make any changes, you can always export the clips as FCPXML and load that back into Final Cut.

The other bit of news is that we’re extending the beta programme, to include a greater number of users. Anyone interested in downloading the new beta version can do so for free at http://synaesthesia.surrealroad.com/beta

There’s been a lot of talk about shooting 3D at NAB this year. Let me jump on that bandwagon too. Synaesthesia can be used 3D productions, by setting up two recorders- one for the left eye and one for the right eye. You can then use shooting mode as you would normally.

As always, if you’ve already been accepted into the beta programme, you will receive an email soon with the download link.

Posted: April 12th, 2010
Categories: Synaesthesia
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